Popeye Screenshot Gallery
Atari 2600 - Screen 2
By design, the Atari 2600 eats up more processing power when programmed to
display a playfield where the second half of the screen isn't either a repeat
or a mirror of the first half. Sometimes that extra processing power cannot
be spared if the system has too many other objects to keep track of. That
may be why the second screen in Atari 2600 Popeye is different from its
arcade cousin.
(This screenshot was taken with the Stella Atari 2600 emulator.)